

The dialogues happen automatically as you add new buildings to your camp, upgrade them, place down new card types in the world and encounter new enemies. They don’t have to be crafted at the same time.

Smithy and Farm are the easiest, as they don’t require you to unlock any additional buildings after you’ve built the Supply Depot. Then, you need to build the following to unlock crafting for the different item types: You need to have Supply Depot built in your camp to unlock crafting (see What’s not tied down). Repeating Chapter I nets you easy resources and unlocks more traits though. The Lich makes a reappearance in Chapter IV, and while I’m 99 % defeating him there counts as well, I haven’t tested it out.
#Loop hero mud hut how to
If you’ve gotten this far, you probably already know how to deal with him, but if not, have a look at the Just starting out section. This requires you to beat the boss of Chapter I the Lich three times. Attack speed you get placing down thickets, preferably with rivers. Magic shield doesn’t heal from them, so it’s not that important either. Regeneration is not important as it’s much slower than the healing you get from dying skeletons. To maximise your changes fill the loop with enemies that have a soul (mosquitos, ratwolves, scorch worm…) to pump your Max HP. The Art of Control trait gives you more flexibility around your gear, because you don’t need that extra +1 to max skeletons. Conversely, you don’t want it too low, because then it’s hard to have 4 skeletons at the same time, because they die too fast. For reason 3 you don’t want your skeleton level to be too high (> loop number + 3), because you need that constant supply of healing from dying skeletons. you heal constantly as your skeletons die. enemies attack your skeleton guards instead of you 2. Combined with summon quality this can make you nigh invulnerable, because 1. The high attack speed combined with 4 skeletons makes your damage output high, and allows you to constantly replace killed skeletons. I only beat the Priestess as the Necromancer as I don’t know how to make your Rogue avoid enough of the damage to go the distance. Unlike the Lich, there are no special circumstances around her spawning, just make sure you’ve got a couple of traits and good gear. In the meanwhile she and her special assistants (yes, you fight multiple enemies) hit you hard. The key in this fight is DPS, DPS and DPS, as the Priestess sports a number of defences you must break until you can damage her. You’ll kick the bucket eventually.ĭefeat the boss of Chapter II: the Priestess. If you get impatient, do expeditions without upgrading your gear.
#Loop hero mud hut pro
I’m not a pro gamer, so this was easy enough for me.

You’ll get this soon enough together with the Groundhog day achievement, but if not, wait for the later chapters that increase your resource caps, and then increase your changes of joining the choir invisible by not upgrading your gear etc.ĭie a total of ten times across any number of expeditions. You lose resources by withdrawing from an expedition when not close to your camp (40 % of what you’ve gathered) or dying (70 %).
